2048Buster

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Bust the bubbles and try to get a positive score. Bubbles combine to give a numbered tile with the highest power of two <= the number of bubbles. The numbered tile replaces the bubble clicked. Numbered tiles combine similarly. The score is the total on the numbered tiles * the multiplier - the number of unpopped bubbles. The multiplier is determined by the value of the highest numbered tile. Positive scores are good!

Credits

Code: Huw Lloyd (C++ / SFML)

Music: WIll Lloyd

Assets: Round Pop font by Gamorice (fontspace.org), bubble pop sound by TheBuilder15 (freesound.org) Billiard ball textures by GameArtForge (opengameart.org) 

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Developer
hml
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Not rated

System requirements for PC

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2048Buster screenshot, image №2329443 - RAWG
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Last Modified: Apr 6, 2020

Where to buy

itch.io