21/22 Y1C - Team 14 - Platformer Game
About
Breda University of Applied Sciences - Year 1, Team 14, Platformer project.
Summary:
A 2,5D casual vertical platformer where you platform past various level objects you can interact with to you reach the top across 4 unique levels.
Controls:
Keyboard controls work, but a game pad is advised:
WASD - Movement
Space - Jumping
Development Log:
There are 3 types of levels in this build:
-Gym Levels: These are the levels in which we tested our character metrics. We each made our own, and then combined them into a team gym level, which you can also find here.
-Test Levels: In these levels we tested multiple level ingredients and small challenges that could go in our finalized levels.
-Final Levels: Found in the final column, these are the final levels that we created using all of our work in the gym and test levels combined. For the best experience, we recommend that you play these levels in order from top to bottom.
Known bugs and issues;
-Player can sometimes walk through the gap of the springboards
-In the events of the camera not following you anymore, you can pause the game and hit the reset player button to respawn at the latest checkpoint and fix the camera.
Developers;
Elsie van Bers - Moving & Rotating Platforms,
Thomas Silverthorn - Destructible Platforms,
Flavio Botelho - Springboards,
Renzo Fledderus - Ladders.
Each of these features are best represented in the level created by the feature developer.