23D
About
Early 1980's. Video games are only starting to develop 3D technology. And one game tried something different...
In 23D, you view a 3D platformer from two 2D cameras, showing the XY (left/right and up/down) and ZY (forward/backward and up/down) planes. You'll need to view the world differently to solve the few puzzles in this demo.
Made entirely by 89o in 48 hours for the Mix and Game Jam 2020 (3 of the sounds were made previously for a different game). Hopefully I'll continue this project soon.