2D Platformer - Tutorial
About
This is the tutorial version of my 2D Platform Project for CAS 117 at Michigan State University. I plan to modify this game in the following ways:
1. Redesign the game world into a fantasy alien planet for the player's astronaut to explore, including with a longer path to travel instead of just one small room.
2. Create a storyline of the player character interacting with this planet's inhabitants (played by the existing enemy sprites).
3. Add a puzzle level with a focus on gravity; if time constraints allow, this may include inverted gravity, but the main focus is the creation of a puzzle level.
Created by Catherine Anger