2D Platformer (tutorial Submission)
About
Proposed changes
1. I want to try an make an enemy that moves opposite to the player, and you have to use the environment to navigate around it
2. create a level with no enemies but multiple stage hazards that require precise jumps and movement to finish the level.
3. a boss level that requires several keys and check points to complete
4. (mostly a joke but I might try anyway) create a pick up with a rotating cow sprite that does nothing but moo on pick up