2D Spaceshooter - Project 1
About
This is my first group project done in October 2018 in collaboration with Valentin Rippoz.
We had to make a 2D railshooter and had the freedom to choose the design and mode of the gameplay but had to provide a certains numbers of features (likes pick-ups, drops from ennemies and a wawe system).
The Survivor mode isn't working, it's a placeholder for something we didn't had the time to implement. The Option button is kind of a private joke with our teachers :)
This game was made in one week and is functionnal both with keyboard and a joystick to control the ship. Sadly you need a mouse to go trough the menu.
Control is designed for french keyboard (Azerty) therefore I'm sorry to all the Qwerty user out there. If you have a joystick (like arcade fight stick) please plug it in and give it a try.
Controls for keyboard are :
ZQSD : Move Airship
Spacebar : Shoot
TAB : Nuke
ESC : Pause
Thanks for reading and trying out this game, and asks any question you'd like :)