39 Days to Mars reviews

Translated by
Microsoft from Deutsch
Product received for free 39 Days to Mars Is a Co-op puzzle adventure by the User developer It'S Anecdotal around The developer Phillip Buchanan, Who participated in the GO games to Deus Ex, Lara Croft and Hitman. The Product was made available free of charge as Part of the GGC curator program. Story The two British Gentlemen Sir Albert Wickes and Clarence Baxter plan to travel to Mars on their Spacecraft, HMS Fearful. But of course not everything goes as intended, so it happens that the Tank licks or simply runs out of coal to Power the Spacecraft ... At one Point, even the whole Plan is on the Tilt-do the two Rulers make it to Mars? This is now in the Hands of the Players. The Game tells a short but beautifully staged Story, which describes an unusual Theme. The Aspects of the technical Progress of the Victorian Era with the Invention of the Steam engine And the Fiction of Space were wonderfully linked. The individual Problems are solved by the Player/Players by Puzzle Puzzles, whereby failure can cause a new, completely different Storyline In several Places; Thus, there is a certain Replay value. The Only negative Point is the Length of the Action, as it can be completed after an Hour and a half, according to achievements even after twenty Minutes. Duration: idR. 45-90 Minutes Design The Graphics of the Game were hand-drawn with a lot of Effort (according to Developers about 2700 versch. Drawings) and is also very successful for this. The Attention to Detail is particularly impressive on HMS Fearrful, so you just want to look at the Pictures on the Shop Page. The Animation has also been successful, so no Errors or faulty Animations have been found; Graphics Errors or the like are also not found. As a further pro point, the musical Accompaniment shines, because the Music has been very beautiful and relaxing, matching the otherwise gentle game. The Voiceover is in English, but to my Amazement are German Subtitles. 30 Days to Mars is a lovingly designed game that shines in both Graphics and Background Music. Gameplay As is emphasized several times on the Shop Page, the Game is designed for two Players *, which you can also see in the entire Gameplay. The Main Ingredient is the Puzzles and each puzzle requires the Skill of two Players; Be it the Combination of controlling a High Wheel with the control of the Heel or quite simply: Turning puzzle pieces. The Puzzles also run down fluently; Are sophisticated, but not saucly, and therefore feasible for everyone. With two/three Puzzles, Explanations would have been nice, but they are easy to understand with some Brain Lard. Although it is intended as a pure Co-op game, there is also a Single Player Mode, but you have to solve the Puzzles for both players, means: You have to control both Players alone; The "computer-controlled Cat" is not controlled by an AI in the Puzzles. It's a bit tricky then, but still doable. (*) Only possible as a local Co-op, I have at least not found an Online Function. The Handling of the Game runs without noticeable Problems and the Puzzles create the good Balancing act between demanding, but not too light or too heavy, are only unfortunately not explained, which does not cloud the Fun of the Game. Verdict: 39 Days to Mars is a small Pearl among the Indoor Games. The Story, while very simple, is still attractive and wonderfully staged with British Humour. The direct Connection between the Events on the Spacecraft and the Puzzles has succeeded well, but for me personally the Design is the Highlight, because I find the Drawings beautiful, just as beautiful as the musical accompaniment. Although it is so simplistic and no Fireworks burn off, it will be remembered by the Players. Did you like this Review? Then follow our Review Program for more Game recommendations.
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