3d Engineers
About
3d Engineers lets you create constructions and mechanics in a physics environment.
Combine simple materials like beams, ropes, hydraulics, rockets aso to build architecture or vehicles from the ground up. Middle age or space is no topic as you are the inventor.
This game is beeing constantly extended, improved and updated.
3d Engineers is coming with the full version of -3d.Bridges- (avaiable on Steam as well)
35 Leveltasks
8 Tutorial levels
8++ Playground levels
Combine simple materials like beams, ropes, hydraulics, rockets aso to build architecture or vehicles from the ground up. Middle age or space is no topic as you are the inventor.
This game is beeing constantly extended, improved and updated.
3d Engineers is coming with the full version of -3d.Bridges- (avaiable on Steam as well)
35 Leveltasks
8 Tutorial levels
8++ Playground levels
System requirements for PC
Minimum:
- OS: windows xp
- Processor: 2 Ghz
- Memory: 512 MB RAM
- DirectX: Version 9.0
- Storage: 210 MB available space
Recommended:
- OS: windows 7
- Processor: dual cpu 2 Ghz
- Memory: 2 GB RAM
- DirectX: Version 9.0
- Storage: 300 MB available space
3d Engineers reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Well thought ... Made bad.
I've always been a huge Fan of sandbox games, physics games or, to shorten it straight off, ALLEM what has to do with Creativity when Building. For example, I celebrated the Game "Garrys Mod" for almost 1000 Hours of Play. Even as a Child I had found a bridge build game In a Grain Bottle box which I heated up to the last Level every time. Yet this Game, I'm sorry, has left me badly disappointed.
The Game: The Game is a simple design game in which it is necessary to cobble together vehicles using simple Means such as Ropes or Beams, roads or bridges, or with slightly more complex Components such as Hydraulic or Rocket driven Vehicles.
So there's No shortage of material ... What is needed is the Player's Imagination and Imagination.
To Get Started, the Game offers a small Smorgasbord of Turorials for Camera guidance, Use of the Components and an Understanding of The physics that prevails in the Game.
The Concept behind this Game seemed very inviting to me as, as mentioned earlier, I am a huge Fan of such games.
Overall, I give a whopping 7/10 Points for the Concept and The presentation of the Game.
The Graphics leave you to Want, but since the Game is all about Building, I neglect that in my Evaluation.
The Gameplay: Now follows the Part that shook me up after I promised myself so Much of this Game.
The Camera: The Camera Guidance in the Game is a Disaster to say the least. Moreover, the fact that the Camera is far too sensitive if you want to move left/right/front or back, the poorly implemented perspective does not allow any Elements to really be placed where you want them to be with the Cursor.
The Shift of the Camera up or down then works a bit too fine; You have to scroll forever long to get to the Level you want to edit.
Turning perspective works brilliantly, but in this case it is even a faint Consolation.
Building: You can see a Level that is left unfinished, so that the Player can let his Imagination wander to conjure up an architectural Masterpiece. Just a shame that our Architect is usually too poor to Build something.
You always have Level-specific Always a certain amount of Resources from which you have to buy the Components with which you want to conjure your Masterpiece. However, it was at the Levels I could TRY NEVER enough to Really build something that could have held up. Out then come out formed like: A Bridge without Pillars or Ropes A Road, without Depths (so almost only the Area you see when you look at the Road from above) A Ramp that doesn't have enough Pillars to withstand the Weight of the Vehicle But let's get away from it That we have enough Resources to complete our Building ...
The Control is so misadvised that in some Situations you are not Able to build anything to Do so. Even if it's a banal Little Thing, like a small Piece of a Road.
But Since I don't want to prolong this Review unnecessarily, I conclude the Evaluation of The Gameplay with these Words and say clearly whose points of consolation are very successful.
My Rating: Pro: Really good Concept with lots of Potential Good Tutorials Many Components Kontra: Lousy camera guidance poorly implemented Construction Mode menus In Construction Mode very often buggs Very expensive, for a monotonous construction game My Verdict: Even if I like such Games like, I can give this, good sense, no more than 2/10 Points.
The Concept is really good in itself, but implementation lacks front and back.
This Review was written as a Standings within one's own Genre.
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