3D Level Design Project - Boxy
About
This is a 3D platformer level prototype I developed using Unity 3D and a kit from the asset store.
Unfortunately there are shader issues with the WebGL build of the level, so I couldn't upload something to be played in-browser.
Controls:
WASD - Move
Space - Jump
Q, E - Rotate camera around player
K - Grab/throw
Design Goal
Build a beginner level with a simple PROGRESSION scheme that TEACHES the payer the gameplay mechanics, TESTS their understanding, and finally CHALLENGES their skill.
The level should be approximately 5 minutes for beginners (2-3 on a speedrun).
Gameplay Must Include:
Walking, Jumping, Movable Geometry (crates), Moving Geometry (blue platforms), Static Hazard (red), AI Enemies (green), Collectables, Checkpoints (blue cylinders), Finish Location.