3D Student Platformer
About
I am a first year game design student at the University of the Sunshine Coast. This assessment was for a class called Introduction to Programming. Using elements provided by Unreal Engine in their "Hour of Code" exercise, I programmed this game in Unreal and Visual Studio using C++ and Blueprints.
Extension activities included:
-Double Jump
-Controller Compatibility
-Sprint
-Poison Objects
-Level Design
-Particle Effects
-Sound Effects