3D Ultra Minigolf Adventures reviews

Translated by
Microsoft from French
This negative assessment can surprise a lot of people in view of the diversity of landscapes and the paths that can be seen barely browsed on the page of the game. Being released in 2006, it is difficult to have a high level of requirement because obviously, our criteria of judgement and evaluation have evolved a lot in parallel with technical advances in relation to the video game. However, some expectation can and must be made with respect to a game of this price (€10 full fare). But let's start more conventionally by a dichotomous listing of the qualities and flaws of "3D Ultra™ Minigolf Adventures". In the first place, it should be noted that the artistic direction was very early for its time and even today we still get to marvel (well Yes, it's more a strand of smiling on our lips than a myriad of stars in our eyes) environments that are really pretty. http://steamcommunity.com/sharedfiles/filedetails/?id=660785571 at the level of ambiance and music, good there is little to say and develop. The music is sempiternally the same as one can logically expect in a game of this kind while still being quite boring. For the ambiance, I think we can understand if I tell you that one is in a golf game and that is therefore a golf game devoid logically of any atmosphere (thanks Captain obvious). But by pinching somewhat like a hen looking for his grain, we can note that the devs have tried to diversify the game experience by incorporating Scorpions (Yes Yes you have read well), snakes, crabs and other critters that have no other purpose than you eat the ball... So it will be to avoid them to the fullest if you hold on to your ball balls. But come, then, to the things that will sting us unpleasantly the popotin. Check still before you continue reading that it is not your little brother who, in the perspective of making you a bad joke, has placed perniciously a bug on your Chair. The gameplay is Basic. Horribly Basic. Horribly Basic. And one last for the road: monstrously Basic. Our Club is symbolized by the mouse and the only thing to do is to orient this one and let the left click more or less long depending on the desired power. But here, the player has no indication (wind, slope inclination, distance from the hole) and it is problematic. For we find ourselves trying to test powers in the lucky little happiness and to chain the blows above the par. Yes, Yes, it's lived, record 10 shots for me... And again, I'm not talking about the impossibility of giving an effect to the ball. http://steamcommunity.com/sharedfiles/filedetails/?id=660785454 you will have understood, it already makes many black dots quite substantial (on your face?) that come to tarnish durably our gaming experience. But that's not all, there's worse. ☹ In the game menu, we have the choice of a career that is in fact no more or less than a tournament where we will fight against the AI for the first place of the ranking. In fact, we have 36 holes to be made over several days or a relatively large number of failures in a mess. I abandoned myself at the beginning of the second day when I saw that the game had the nerve to make me start the same circuit again. I'm still trying to figure out why once our 36 holes are finished, the tournament doesn't stop. A new mystery of the universe to be clarified! And if one is like me, a good casual, obese, sweating and fat player living in his mother's cellar of chips and beers, we do not necessarily want to compete with an AI in any way much stronger than us. In an enchanted and perfect world, I would have liked a free mode where one can choose his course and refine his blows in peace. But here we live in the landmark of Belzébuth more commonly called the Earth where my dreams are unfortunately only joyous illusions. There, I think, all there was to say about this title. To avoid simply, do not make the same mistake as me.
Read more...