4089: Ghost Within reviews

Translated by
Microsoft from Spain
Spanish Version: It May be a little early to write an analysis, since it took a few hours (Day 13/01/15), but I think it will be useful for anyone who thinks to buy the game. THE MOST IMPORTANT THING:-This game is NOT easy, it is a MAZE without a map (!). -You will Have to explore every little nook to be able to continue the game, although many times are paths that give to rooms that you already visited. -It Is A game focused on action, shooting, stealth, construction and freedom of mobility. Good Things:-It Is constantly updated by its (unique) creator. -Uses very interesting mechanics, combining history + Shooter + Adventure + puzzle etc.-It Is difficult (AT LAST!)-The rooms are varied, and the community can expand the number of rooms. -Music, dialogues and effects are good. -The level system is very good! -Cheap-The community can share their creations bad Things:-The enemies are not very good. -The system to unite different levels of difficulty is a little bad. (A room 2A that gives to a room 6A etc)-The game is made to be played over and over again no matter how many times you pass it, (The Perfect example is Binding of ISAAC) but fails to try (In my opinion)-The level editor is very bad. -No Tutorials-It'S hard not to get stuck a good time just to find a door, and therefore it is not a continuous action game. -Made in JAVA Why would you have to buy it? I think the game, even having so many flaws and quite serious, should be bought because phr00t (the creator) is a single person, is your third game, and less to try the game (Costs €7?), for the simple fact that it can continue to improve in the world of prog Branch, because I tell you, that this guy you give a program in conditions and makes a VERY good game. This game is going to be a new experience, because although you find yourself playing other Rogue-Like's, this is different from "the traditional" (at least for me) Final: Yes, I would buy it, but I assure you it is something not very polished, in the sense that it is your first game of this type (3079 and 3089 E Ran pretty good). English version: (translated with Google translator some words) Maybe It's a little early to write a review, since I have a few hours (Day 01/13/15), but I think it will be useful for anyone thinking of buying the game. MOST IMPORTANT:-This Game is NOT easy, is quite a MAZE without a map (!). You'll have to explore every little nook to continue the game, but often are roads that give rooms already visited. It's a game focused on the action, shooting, stealth, construction and freedom of mobility. Good things: It's constantly updated by its (unique) creator. -Use Some very interesting mechanical, combining history + Shooter + Puzzle + adventure etc. It's difficult (FINALLY!)-The Rooms are varied, and the community can expand the number of rooms. -The Music, dialogue and effects are good. -The Level system is great! -Cheap-The Community can share their creations Bad things:-The Enemies are not very good. -The System of linking different levels of difficulty is a bit wrong. (A 2A room that opens onto a room 6A etc)-The Game is made to be played again and again no matter how many times do pass, (The Perfect example is Binding of ISAAC) but fails to try (In my opinion)-The Level editor is very bad. -No Tutorials It's difficult not to get stuck a good time just to find a door, and therefore is not a game of continuous action. -Made In JAVA Why Would you have to buy it? I think the game, while having many bugs and quite serious, should be bought because phr00t (the creator) is a single person, it is their third game, and unless you try the game (costs $7?) By the simple fact that it can continue to improve in the programming world, for I tell you, you have that guy you give a program conditions and does a very good game. This game will be a new experience though because thou sky blue played other Rogue-Like's, this is different from "traditional" (at least for me) Final: Yes, I would buy, but I assure you is something not very polished, in the sense that it is their first game of this type (3079 a nd 3089 were quite good).
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