60 Second Shootout
About
Survive endless waves of blobs with your arsenal of weapons. Visit shops to collect new gun. Decide the difficulty of the game.
60 Second Shootout is a game where you use "charge weapons". Instead of just clicking to fire, hold down the left mouse button to charge your weapon, then release to shoot. The more charge you have, the stronger your projectiles will be. However, after wave 10, the difficulty will suddenly ramp up.
Content- Infinite waves
- Dynamic Difficulty
- 9x Guns
- 9x Different types of blobs
- Shops with gun pickups
- 3x very short songs
- 16x the detail
Click to hold, and release to shoot.
CreditsArt - Made by me, in Piskel
Code - Coded by me, in unity and Visual Studio
Sound - Made by me, in BFXR
Music - Made by me, in LMMS
Unity assist store was not used in this project.
Google Poly was not used in this project.
Google fonts was used in this project, for the fonts "Indie Flower", and Ubuntu.