Average Playtime: 1 hour

8DAYS - PEACE IS OUR BUSINESS

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About

Santa Clara Games is an independent video game studio based in the beautiful city of San Sebastian, Spain. It is ruled by the two crazy guys Alex Martin (@gravstar) and Iñaki Martinez (@ipuntom) since 2013.
Platforms
Metascore
64
Release date
Developer
Santa Clara Games
Age rating
Not rated
Website
http://store.santaclaragames.com/games/8days/index.html

System requirements for PC

Minimum:
  • OS: 7
  • Processor: 2.16 GH Intel Core 2 Duo
  • Memory: 2 GB RAM
  • DirectX: Version 9.0
  • Storage: 256 MB available space

System requirements for macOS

Minimum:
  • OS: 10.8.5
  • Processor: 2.16 GH Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Storage: 512 MB available space
  • Additional Notes: Gamepad support only for XBOX360 and PS3 originals
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
43
16.67%
Diplomacy Wins
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Civil down!
Innocent people aren't big deal for you
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First Miniboss defeated
Now things get interesting
91.67%
Act of Piety
Follow the light dude!!!
0.00%
Preacher is wrong
Video games are not evil
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8DAYS - PEACE IS OUR BUSINESS reviews and comments

Translated by
Microsoft from Deutsch
As An Indie Developer (Dead Age, Grotesque Tactics and Holy Avatar), I like to play other In-games myself and write many Reviews. My Opinion, however, is neutral. 8 Days is one of the Indie games that are currently selling Well below value, so little attention has been paid, even though it is of good quality. It is very reminiscent of Hotline Miami from the Combat System, the Shots are a bit slower so that you can dodge every now and then, but in principle you can die very quickly. However, a Save-point System has been developed so that you can also have your Progress as a Beginner. You can carry two Weapons, every now and then you have to change them if you want to play more in Stealth Fashion. Compared to Hotline Miami, the Levels are a bit more open and larger. While it might look like it at first Glance, it's not an Arcade shooter. You have to be strategic, think carefully about how to take the Opponents apart. Recharging also takes Time and therefore often only small Shot Salvos are effective. I love that sort of thing. :) The Game really makes Whim the Price almost too low in my Opinion. Those who stand on a higher Degree Of Difficulty will have their Joy here.
Translated by
Microsoft from Deutsch
The Game is not so my World. It can be hard but not chaotically difficult. The Opponents shoot at you at lightning speed and random, which makes you almost impossible to dodge or if you dodge often into enemy Bullets as they fly so Random. Eigtl is each section just a Try ' n ' Error Run where you die tens of times until you've had enough Luck and that's not really the Base of a Game. Even the Controls are pretty ... Well awkward. At least in some Situations where it is a matter of opening Doors and at the same time attacking the Opponents behind them. One targets with the right Analog stick and fires with RT but the Doors can only be opened with X. Which has to happen that you can only open the Door without being able to defend yourself directly. The Opponents, however, fire at you in a Blink of an Eye before you had Time to aim and shoot quickly ... And the Best thing is ... The Doors are going back on pretty quickly. So same Game again except the Opponents haunt you. Then they open the Door but also shoot immediately when they see you. You can often not react in a flash. The strange View of some Objects also makes it impossible to discm whether you can shoot over it or not, and you often don't know where the Object starts and stops again to be able to shoot past it or to know if the Opponent is already seeing you. Anyone who wants to try it anyway and for whom "unfairly hard" is not a Deterrent I would like to tell you about the big Translation. Both English and German make it absolutely unreadable in some places. Sentences often stop right in the middle of it and entire Pieces of History are missing. Apropo Story ... This is based on "Humor" and Humour is known to be a Matter Of taste, but here I often meant that a Teenager wrote the Story. In some Places unnecessarily complicated but always overly absurd to get over funny. All very forced. I advise you, save the Money and get you a fair, heavy twin stick shooter. In the Price Range, there are enough that deliver much better Content.
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