9th Company: Roots Of Terror reviews

Translated by
Microsoft from Deutsch
9th Company: Roots Of Terror is a Real-time Strategy game in The Style of Blitzkrieg And Men of War. The really Interesting Thing about this Game is the Setting, we play Soviet Troops in the Afghanistan War (1979-1989) and compete against the Islamist Mujahideen. By The way, in the military Resistance against the Soviet Occupation, there were also royalist, nationalist and left-wing groups, but the Weapons and Financial Resources of the US and Saudi Arabia were delivered via Pakistan only to Islamist Groups that Dependence on Pakistan stood. So The Game has a really "unused" and interesting Setting, plus Video Sequences that come from the Movie "The Ninth Company," quite beautiful detailed Models (for a Game from 2009) and quite decent Animation/effects. However: An exuberant Micro-segment among the Troops, an unfathomably stupid AI of their own Troops that does not react in principle or wrongly reacts to Orders, a Way To cry and completely overpowered Mujahedin, apparently already in 1979, only from Elite Fighters Inventable to make 15 Soviet Soldiers and 2 Tanks flat with a Knife. So an extremely poorly balanced Ratio of Troops. Conclusion: Light and Shadow in a fundamentally solid RTS with interesting Setting. https://www.youtube.com/watch?v=OBfObmT7dC4
Translated by
Microsoft from French
This game could have been a very good tactical squad war game, with a subject out of the ordinary, Russian conflict in Afghanistan fighting the Mudjahideen. But the too many "bugs" lead the experiment, and it is almost impossible to complete the campaign without having to use a backup file of another player or changing the config file to release all the missions to have access and complete the campaign. The game is based on the story of the film of the same name (excellent war film that I recommend), and whose extracts dot the menus and during the dwell of loads. STRENGTHS modeling landscapes. Effects of explosions very realistic and successful except for physics. The original subject that is different from the second world war. The wink to the movie. Great variety of mission. WEAKNESSES the incredible number of trigger "bugs" that prevent completing missions and campaign. The physics of the trees, soldiers and pieces of buildings that revolting in the same time during collisions and explosions. Management of the camera is not intuitive and difficult to master. Little explanation of the missions sometimes requires to start again since the beginning of the mission. You have to save at every step. The subject would have deserved better treatment in the game. To buy only on sale for the most patient and passionate of the genre. Element graphic note 6.9 sound 6.5 playability 5.0 scenario 5.1 overall rating 5.9
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