A Case of Distrust reviews

Translated by
Microsoft from Russian
Product received for free Classic nuary detective in text format. Roaring twenties swept San Francisco: jazz till morning, dancing on the tables, champagne by the river. Cheerful Nuvorishi diligently do not notice unemployment, crime, corruption and racism. Police on the root bought by large gangsters, and when a petty bootlegler begin to come mysterious anonymous letters with threats, he has nothing to do but ask for help from a private investigator. The Detectives. Detective-Women. That's what we play for. Gameplay, well, a classic detective-the heroine examines the crime scene, collects evidence, communicates with witnesses and suspects. Interestingly, instead of the usual inventory of items here is realized "inventory of ideas"; All collected information gets into it, and any fact can be presented to any interlocutor in conversation. The game has a good detective story, for which would not be ashamed Chandler with Kane, living characters, a dense atmosphere of the Jazz Era (do not miss dialogues with taxi drivers!), relevant musical and graphic minimalism. Very good indie for connoisseurs of the classic pre-war noir. P.S. Who noticed on one of the screens of the statuette of the Maltese Falcon, that fellow:)
Translated by
Microsoft from Spain
Product received for free ANALYSIS OF A CASE OF disTRUST-PC San Francisco, 1924. A peculiar time, which is not as popular as the atmosphere as far as video games are concerned (although there are some particular cases like famous L. A Noire). In this case, we will interpret Phyllis Candace Malone, a P. I (private investigator, a private investigator) whose main objective is to solve the case that is (and we) presents (although it sounds obvious, I had to say haha). For Those who do not know anything about the game (like me, before playing it), "A Case of distrust" is a narrative adventure during which we will interact with the game through texts and elections. It May seem strange at first, since even, among the number of indies currently abounding, it is not a genre that looks too much. Technically, the gameplay is reduced to that: read texts, take elections, and explore small segments where we will collect clues in the screens of the scenarios. There is Not a lot of variety in the screens, the scenarios are seen with silhouettes in black, with a different color for each stage. (Full review at http://www.playnomore.com.ar/?section=posts&action=read&post-id=6414) The Best · The Music. · The context. · Unless There are exceptions, resolutions are logical. The Worst · It Can become ultra tedious if You lose the thread. · It'S only in English (for now).
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