A Duck's Odyssey
About
A Duck's Odyssey
Every creature has a destination in their life. No matter if lone wolves or flock of birds; they all go their path. In A Duck’s Odyssey, you guide rubber ducklings through various courses and puzzles, supported through wise words from an old friend. Collect trash, shove objects, destroy obstacles, reach places a duck would have never reached before - all through the power of friendship, willpower and polymers … thinking about it, it is mostly plastics.
A Duck’s Odyssey is a simple 3D puzzle-solving game with an intention for calm, relaxing and yet joyful gameplay.
Contributors:
- Maximilian Nothnagel (Project Leader, Programmer, AI Programming)
- Christina Obereigner (Programmer, Game Design, Level Design)
- Fabian Friedl (Programmer, Shaders, UI Development)
- Mira Schobesberger (Concept Art, Animations, UI Design)
- Jenny Huang (3D Artist, VFX, Level Painting)
- Christoph Wall (Audio, Sound Design, Music Composition)