A Dwarf Plot
About
A mini fortress building game I've made to learn more about using pathfinding. Made as an entry for the Gamecodeur's GameJam 17.
It's inspired by the classic gameplay of Dwarf Fortress from Bay 12 Games which has inspired popular games such as RimWorld or Prison Architect.
Played with keyboard shortcuts and mouse drags and drops.
Features- Digging.
- Lifting.
- Stockpiling.
- Wall carving.
- Workshop building.
- Resting areas.
Features I'd like to add post jam:- Ore veins and metal processing.
- Buildings and furnitures.
- A fortress value system.
- Dwarves stats and skills
- Booze and food.
- Water and lava.
- Combat system.
- Stuff from the deeps.
The Jam- Made for the Gamecodeur's Game Jam 17, from gamecodeur.fr online game dev course.
- Premium member since 01/01/18.
- Graphics made with Pixel Edit.
- Written in C# / Using MonoGame framework.
- Using external Roy-t A* library for pathfinding: https://github.com/roy-t/AStar
- Using a converted Dwarf Fortress font from http://www.izscomic.com/2012/06/dwarf-fortress-ttf-font-download/
- Made in 20 hours.
Enjoy !