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About

They've been tasked by the mob to fix their match. The winner and duration of the match has been decided, but with no clock in sight it's up to them to determine when the match truly ends. Will it end in success? Or will this be the end of the line for them?

Made for the Awful Summer Jam 2019, players have to utilize their own perception of time to win. How good can you judge 60 seconds when you're pressed against the poorly collision detecting ropes? Includes late minute additions that didn't make it into the instructions, such as health recovery when dodging successfully or bonus points for knocking out/throwing the match at critical health! Yeah!

Director/Designer/Programmer: CrashScreen

Programmer/UI Designer and Programmer: Lewis Carter

Artwork: Charlie

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Developer
CrashScreen
Age rating
Not rated

System requirements for PC

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Last Modified: Aug 2, 2019

Where to buy

itch.io