A Reactionary Tale
About
This is an entry into #Jamingtons 4.0 game jam. Theme was Reaction so I thought of Simon says, then went to Quick Time Events, as a learning process. First time doing Unity2D, as well as first time creating art for a game. Inspiration behind the characters and enemies is from Darkest Dungeon.
P.S. Game is super easy, not really made for challenge mostly concept. Health does Regen after every enemy so feel free to let them hit you once or twice to check out the attack they have.