Translated by
Microsoft from French
Microsoft from French
So sincerely the game starts well, quite immersive, but the end leaves on its hunger.
The minimalist side gives more impression that one did not want to do more, instead of being an artistic choice, and the game is a bit pricey for what it is.
I spent quite pleasant 96 minutes, although I do not really recommend it.
4/10 would probably bang if nothing bangable bodies is around.
Translated by
Microsoft from Spain
Microsoft from Spain
Product received for free a second after the extinction Years after the cataclysms, when it was all over and the last man on Earth closed his eyes forever, we cease to exist... Or maybe not?
A Second Before US puts us in the skin of 183, a settler of the Delta complex, a kind of refuge that serves as the last bastion of humanity before a devastated world. Our goal is to gather information about ancient sources of knowledge to transmit to future generations of survivors an alternative of change, cure or reconstruction. There is No more information about it without mentioning spoilers.
The game is an interesting first person adventure (hereinafter FPA), with elements of walking simulator and some graphic novel. Of course we consider the context and it must be said that this game was created by Dimle Team, a small study of Belarus that makes its debut in the genre. So we're not going to require 4k textures and cinematic animations because it would be to compare pears with lemons. Yes we can clarify that their limitations go unnoticed and are carried with pride. They Never interfere with the passage of the game.
As for the plot, we will travel in time (at least virtually), discovering interesting characters and lines of history. At first it may feel a little confusing, especially since there is a lot to assimilate. It shows the particular attention that the development team put in the history of the game. With The passing of days (in the game) we understand a little more. Recommended for fans of futuristic dystopias and post-apocalyptic scenarios.
What's wrong with That, then? In particular we would not call anything "bad", but if you have to mention its ease in terms of puzzles, something that always brings controversy among fans of the genre. If They are very difficult, they generate frustration and anger. If They are very easy, they generate frustration and anger. A Second Before Us chooses to take us by the hand by carefully designed scenarios with simple puzzles to solve, to the extent that it is sufficiently interactive with the user and does not become 100% in a walking simulator.
We Recommend this game and we are sure it will give you a few hours of fun. For fans of Myst, Vanishing of Ethan Carter, The Witness, Go Home, or similar games, it will be a charm. For beginners of the genre, they may find it a bit tedious to explore, but we bet that history will cover that need for wonder and fun.