A Smol RPG (Demo Day XIII build)

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This build focuses on testing and refining the battle system for the greater, fuller game. The dungeon you run around in is a placeholder mostly. I'm still working on the camera there too. The starting cabin is closer to finished.

If you love jrpgs you probably will like this game.

Use the arrow keys or WASD to move. Bring up the menu with ESC. There is some controller support. Each time you level up, your stats are fully restored. You can save the game using the bed in the cabin.

There isn't a way to "win" just yet. More content will be added in the future.

And a huge thanks to Radiarc for the battle theme and the dungeon theme!

- 0.0.2 Update -

  • added cancel button to status menu screen
  • fixed a player movement bug
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polisummer
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Not rated

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Last Modified: Jan 9, 2019

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itch.io