A Tale of Caos: Overture reviews

Translated by
Microsoft from Italian
Product received for free I Must say that I am satisfied. It is rare to see video games developed in Italy on steam, even more rare to see Italian graphic adventures on Steam. A Tale of Chaos-Overture, introduces an interesting world, a bizarre fantasy and full of humor. Terry is a very impulsive and unpredictable technomant and always ready for new adventures, and in this episode, along with his mechanical owl Heimlich, will be looking for information on a mysterious artifact in the small and remote town of Mamblor Muddle. But Introduction Apart, which you can read in the description of the game, let's talk a little more objectively. The Graphics Certainly remember the old adventures of Lucas Arts, which is inspired by the game, and is very particular and well taken care of. The Plot of this episode is an introduction to the setting, but it has its own atmosphere that wants to know what will happen in the next episodes, especially when one goes for the first time in The Secret Room (shivering). The main characters are interesting and particular, and I can't wait to know how it will continue. As I can say, it is an introduction that wants to know what happens next, and those who know "A Matter of Chaos" know that in fact of plot can not disappoint. I Hope that this game has a big enough success to entice the developers to give their best in the next episodes, especially because in our environment the videogame market is very underrated.
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Translated by
Microsoft from Italian
This game is nice, but not without problems. Both the first and the last act, flow more or less smooth, the second act is a whole other thing, here you see all the flaws of the game. Starting With The famous problem of the character who knows nothing. That Is, even if the player senses the resolution of an enigma, Terry will not move until, the player will not take those steps that will make the character understand that the Enigma resolves that way. Other problem, it concerns the involuntary double click. If you use an object on another object of the environment like the boat in the stream, not only will it tell you that it does not work, in more immediately after, will examine the stream, instead, a wrong object on a character, start the dialogue between you and that character. (This also occurs in the first and third. But in these acts you perceive less, because of the logical puzzles with much less backtracking of the second act.) Then, characters and new objects appear suddenly after solving certain puzzles. The System of internal solution is slightly broken in the second act, because there are so many puzzles that even he understands what solution you need, so it gives you the first that thinks is useful. I Did not like the choice of programmers in not animating all the characters in the game. Let Me explain, all the characters do not walk or do other actions like: Stretch your hand to take the object from Terry and things like that. Even when you move from one screen to another, Terry doesn't move. If you fly over these flaws you will find a cute graphic adventure, with references to movies: Like The scene of Shrek 2, or that the Molise does not exist and also the resolution of the main puzzles are fun. Another good thing is that by buying the first act, which serves only as an introduction to the story, you will have in homage the other two acts. Which does not happen with for example: The Lion Song. You have to buy Them to force the individual acts with the first free. Is it worth it to take It at full price? Yes, if it wasn't for the second act and its problems. Personally, I recommend the purchase slightly discounted. The value of this game is just above the sufficency we say a 7 out of 10. Ruined by a second act too tangled up with riddles.
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