A Tale of Freedom
About
Avoid the guards, talk to the people and escape to the rebel camp to dethrone the infamous king of the land.
The game was implemented using Unity engine and was made in 72 hours in April, 2020. The vast majority of scripts, sound design, level design, and the concept were made by Eduardo Pinheiro, Guilherme Marques, Rafael Tomazela, and Vitor Kusiaki. We are a team of Brazilian developers that happen to make games.
We created the menu song from scratch using LMMS, and use a remix of public domain sounds to create the other assets. We also used Kenney’s assets for most of the 3D assets.