A World At Peace
About
Explore a relaxing low-poly 3D world with a short narrative.
A World, At Peace began as an exercise in game development using Unreal Engine 4, and 3D modeling in Cinema 4D, for my second-year design studio course at New Jersey Institute of Technology. 3-4 weeks production time, with no prior knowledge of the programs. Additionally, I applied my current experience in music composition for original music and sound.
It was exhibited and critiqued on December 21, 2016.
The itch.io version of A World, At Peace has been slightly enhanced to include random spawning between two set collectible patterns, added and edited dialogue, and other minor fixes.
A World, At Peace will always remain free to download. If you choose to donate an amount of payment, your kindness and support are gratefully appreciated.
A World, At Peace
Game, Character, and Level Design
3D Modeling, Story, Music and Sound
Joshua Weinberg — YouTube • Twitter
A Very Special Thanks To
Professor Taro Narahara
NJIT Digital Design Class of 2019
NJIT SIGGRAPH
and of course itch.io, for allowing me a platform to freely distribute this.
Game powered by Unreal Engine 4.
Character animation powered by Mixamo.
Current build: 1.01
For Windows only.
Alt + Enter for fullscreen.
Thanks for playing!