A World Preserved by What Is Eternal
About
The Player will overload the central unit and 'World' will be transferred.
A World Preserved by What Is Eternal is a metroidvania made for the GoGodot 2 Jam with the theme "Energy Source".
This Game is a prequel to my current big game dev project "A World Abandoned". You can find a link in the main menu if you are curious.
Keyboard Controls:
Arrow keys: Movement
Space: Jump
D: Switch state of on-off-blocks
F: Pogo on spikes
Up and Down at the same time: exhaust energy faster
Gamepad Controls:
Left Stick: Movement
A: Jump
L2 or R2: Switch state of on-off-blocks
X: Pogo on spikes
L3 and R3 at the same time: exhaust energy faster
Credits:
2 shader:
https://godotshaders.com/shader/simple-2d-dissolve/
https://godotshaders.com/shader/electric-arc-effect/
Dialogic:
https://github.com/coppolaemilio/dialogic