A1-01
About
A Living Artifact Survives on Vernacular Abstractions from varying Lessons on Ludonometry ('The Design of Play').
"RUNNINGOUTOFSPACE, TRIGONOUSFPNUANCE, INGOTSUPONFURNACE, One amongst the three are rendered true. The theme is not a dream, it's all up to you.."
Objective:
Land on Golden Tiles to accumulate Points (+1); Copper will Negate Points (-2) and will dissolve the platform to your doom. Get as Much Points from Stochastic ally & Successfully Landing on the desired tiles before Timer Runs Out.
Controls:
- Space - Jump
- Ctrl - Toggle Camera Perspective Between [1st] and [3rd] person perspective..
- R - Restart During Game..
[WIP]