Abducted reviews

Translated by
Microsoft from French
Early access review 5 minutes on this dung and already I could not! I strongly recommend this game, I do not care about this title, I plussoie in front of this app and I shone on the Empire! > > 01/20
Translated by
Microsoft from Deutsch
Early Access Review Abducted is a 3D action game about a Woman who has been abducted (from Title and Text to date) to her genetic and physical Changes, including a Kind Of arm Prosthesis with her own Will or highly developed AI. Visually, the Game makes a lot of Work thanks to Unreal 4 Engine, But you can still find a lot of Bugs, Glitches and unclean modeling textures and the Lighting Effects being Exaggerated a bit, in the Long run you can get a Headache (You may remember the typical ones. Epilepsy warnings at the Games earlier). In General, the Game also notices the early Early Access status, there is still a lot to do, among others with the Text representation of the Arm, Monster models (which sometimes still seem like Placeholders) etc. But I definitely Potential here, on occasion I look back in. https://www.youtube.com/watch?v=3P-sy71yGPU
Translated by
Microsoft from French
Early access review relatively confusing in the first few minutes, abducted takes us on a good quality SF adventure. Admittedly, the game is still in early access and flaws remain; some interface bugs and textures, scripts that suddenly trigger, not always obvious goals; but the main thing is there. With a symbiotic arm, our heroine can interact with certain elements of the décor, shoot or activate a shield with multiple functions and leave her body to explore as a spirit. It is mainly through this last mechanic that we will unlock most of the powers. In fact, it is a little too often solicited when it is not the most interesting to play. The powers are easily used and its well understandable, the keys are reconfigurable. The introduction is rather awkward, since the first few minutes ask directly to read a number of paragraphs to familiarize themselves with the context and the gameplay. There are very few vocal doublings, which is a pity because there are many dialogues and they are quite well written; sometimes even comic. The level design is special, sometimes it is difficult to find it when the environments are not so big. It's graphically correct. This criticism is mainly worth as encouragement because the result is good enough. Nevertheless, the last two levels seem to be not yet finished or the objective is too vague. We turn in circles in the ship and then on the new planet without knowing what to do (all levels are unlocked and accessible via the menu). Business to follow...
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