Abrix for kids reviews

Translated by
Microsoft from Russian
Early Access Review is a Good sequel to the first Abrix game. Compared to the first game is less difficult (it can be a plus and minus, depends on how difficult it was to pass the first part). -Unique gameplay and intricate levels-Funny dwarves that bring some action into the game (love to hunt them with lasers)-Good soundtrack-Levels are now more focused on themes (volcano, islands and others)-Low price, it's nice Surprise compared to the first game. -No errors or glitches, as in many other games of early access.
Translated by
Microsoft from Russian
Early Access Review Abrix for Kids-a fascinating puzzle game in which you have to work brains. Your task is to help the robot to get to the exit from which you separate crates and dwarves. Sounds simple? And You try! The Game is in early access, and has shown itself with the best side! In the game you will find a variety of levels, good graphics and excellent music. Also in the game there is a level editor that can not but delight! I Think it's possible to kill a couple of hour games. Pros: + Graphics + level Editor + Achievements + Collectible cards + Price The Game of your money is definitely worth it! Recommend!
Translated by
Microsoft from Russian
Product received for free Early Access Review Game is essentially an addition to the original "Abrix the Robot", with the same gameplay and mechanics, but with the addition of some levels of enemies-"dwarfs". At the moment the game is in early access and available only 2 levels with rooms for passage (out of 10 captivated). About The mechanics of the game and gameplay. The Goal of the level-to go to the "door", which is separated from you by mazes, drawers, enemies (necessary to sneak). Most boxes can be shifted, and if you "roll" one box on the other-they will be mutually destroyed. For this you get the money (in fact points). For the rapid passage of the level you also get points. It is Clear that the goal of the game-to dial in all rooms the maximum possible for you the number of these points, which are simultaneously a pass to the next levels. + All the same apricot with new enemies + a large number of levels (planned) But there is a negative:-In the Level menu there is no display that all the rooms of this level passed (I think it would not be superfluous)-the camera lives by its law (Can not change Traditions and make it possible to move the camera?) -Animation movement dwarfs too "jerky and sharp", whether (can you make it smoother or such a idea?) In General, if you played in the previous part of the series, you can safely look at this. New Arrivals can only describe the game as a "puzzle about the exit of the room at a time" with a variety of levels and a bunch of acachivok.
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