Abstraction | UE4 DXR Tech Demo
About
DESCRIPTION
Tech Demo created for the DXR Spotlight Contest to showcase ray traced rendering features inside of Unreal Engine. The demo features multiple areas, each utilizing a ray tracing feature in a unique way.
CONTROLS
- WASD - Movement
- Left Shift - Sprint
- Left Alt - Walk
- Left Click - Summon Light Orb
- E - Interact/ Push
- Escape - Menu
- F - Toggle FPS Overlay
- 1,2,3,4 - Can be used for toggling Ray traced shadows, reflections, ambient occlusion, and global illumination respectively. (Note that they will not update the graphics menu and are intended for quick ray tracing comparisons.
Minimum Requirements: GTX 1060 or better
KNOWN BUGS
- Audio Crackling
- UI Saving Issues
NOTES
The Demo may launch with the graphics setting incorrectly displayed, this can be fixed by adjusting the setting.