Absurdium - Groundwork
About
Absurdium incorporates inventory management inspired by horror games like Resident Evil but with a modern twist and a focus on non-combat.
The biggest focus for the game is random spawns. Players never know what's around the corner and the more rooms and monsters we add, the harder it is for players to guess.
Disclaimer
Game is in pre-pre-pre alpha release (3 pre's)
Absurdium is a No-Budget solo project.
Tipping helps fund the game (and me) so I can pay artists to do the work i can't do. The game will be free with donation until the full release in which I'll try and make the cost as low as I can.
The full game will include constantly updated monsters,lore and rooms and a secret ending. This version will always be playable even after the full release.