Abyss: Prison of Fear
About
Abyss: Prison of Fear™ is an atmospheric puzzle adventure inspired by Myst and Riven but with a darker tone for a Halloween season release. This is meant to be a very small experience — just a prototype and practice project — not an expansive, full game.
If you enjoy it or have any trouble with it, please contact me: Drew on Twitter
CONTROLS
I currently recommend mouse/keyboard (WASD) but xbox gamepad is technically supported, although it needs a lot of work to feel proper.
THIS IS A FIRST
Note that this is my first time making a game with:
- first person 3D perspective and interaction
- semi-realistic reflection, refraction, and indirect lighting
- mostly pre-made audio/visual assets I didn't create myself
- original puzzle design and a Myst like adventure
- dark, spooky theme for Halloween
VERSION HISTORY
- Oct 31, v0.0.9.2 fixes, tweaks, polish... time to play!
- Oct 30, v0.0.9.1 fixes, tweaks, polish
- Oct 29, v0.0.9 Feels: ambient audio and finale
- Oct 23, v0.0.8.1 fixes and tweaks
- Oct 22, v0.0.8 Pathfinder: challenge upgrade
- Oct 17, v0.0.7 Firestone: graphics overhaul
- Oct 14, v0.0.6 Title Mode: smooth transitions
- Oct 9, v0.0.5 Dark Mode: lights down low
- Oct 7, v0.0.4 Footsteps: ground types
- Oct 4, v0.0.3 Sounds: interaction sounds
- Oct 3, v0.0.2 Puzzles: interactions begin
- Sep 24, v0.0.1 Maze: walking simulator
Project started September 24th, 2019 a.k.a Myst's 26th anniversary.
Hours invested into this project: 170