Advanced Inventory System
About
This project consists on an exploration of an advanced inventory system and an FPS gameplay, the project also is followed by another concepts of an medium or high complexity, below is a brief list of concepts:
- Footstep sound system that detects terrain texture.
- Weapon Sway System via Mouse Input (Weapon Sway, Rotational Sway, Movement Sway).
- Complete and scalable FPS system ready for creating countless different weapons.
- Advanced inventory system that uses concepts such as Matrix, Scriptable Objects, Design Patterns and some MVC concepts as a base.
- High Definition Render Pipeline (HDRP) - Water Simulation, Volumetric Lighting, Volumetric Clouds and other advanced graphics quality concepts.
You can find the project source code in the following link - Advanced Inventory Source Code