Average Playtime: 4 hours

Aerial Destruction

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Aerial Destruction is an aerial shooter set during battles between militaries and armed groups of bio-engineered mutants !

3 helicopters to play, easy to fly with cockpit and behind view, having their own specific armaments, tactics, gameplay and unlimited upgradability with credits points earned when playing missions to achieve maximum destruction.

A complete set of 7 missions with objectives ranging from defending military outposts for as long as possible, destroying enemy convoys, storming enemy positions, supporting allied troops in assaulting enemy bases, etc...

15 achievements to unlock, with support of Steam trading cards and Steam cloud to keep all progress available on any computer. Also playable with Xbox-like gamepads and in Ultra HD (4K).
Release date
Devdan Games
Devdan Games
Age rating
Not rated

System requirements for PC

  • OS: Windows XP or Windows 7
  • Processor: 2 GHz Dual-Core 64-bit CPU
  • Memory: 4 GB RAM
  • Graphics: DirectX 9 Compatible GPU with 1 GB Video RAM
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
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Last Modified: Aug 28, 2019

Where to buy


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1 edit
Buy 5 upgrades for the helicopters.
Death From Above
Kill 1000 mutants.
Aerial Demolition
Destroy 100 buildings and fortifications.
Night Ops
Blast the bridge in mission "Bridge Destruction".
Tank Destroyer
Destroy 300 tanks.
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15 items
Aerial Destruction First Look Gameplay PC HD
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1 items

Aerial Destruction reviews and comments

Translated by
Microsoft from Russian
Aerial Destruction-Totally sucks. There are many disadvantages of this game, they are much more than worthy moments. By Piloting a helicopter, with missiles and armor-piercing bullets in the arsenal, the task of any level is to shoot mutants, cars and tanks with mutants (what?!). Look so-called mutants as ordinary soldiers, it is unclear why it was decided to call "mutants". The Main problem of the game-optimization. Even on a rather strong computer, deciding to shoot a flare, the FPS will eat up to 5. This is due to the effect of smoke from the rockets fired, each shot creates a new effect, they are superimposed and this leads to the non-playable state of the game. In Addition, a very silly solution is to leave enemies with models, not sprites. As You can imagine, basically have to shoot off hordes of enemies, groups of 30 to hundreds of mutants very slow down the speed of the game. The Technical part of the limps, what about the gameplay? Shoot The mutants of the helicopter, which is too strange to manage, quite boring, however, levels of only 7, the game may not even get bored. Levels of monotonous, everywhere you need to destroy groups of mutants, somewhere it is served as an attack, somewhere as a defense. The Last level is completely upset-the task to defend the camp. This level is non-winning, it ends only when the camp is destroyed. Success or failure of it depends only on the number of minutes that we spent on it. One More stupid decision of developers. By passing levels open helicopters-only three of them, but I did not notice any differences between them. In Aerial Destruction There is also pumping. Basically, it consists of increase In quantity of ammunition, and also health of the helicopter. Another funny moment: On one of the levels on the base attacking invisible enemies. However, as in the whole game, the mutants are cut into squares to facilitate aiming. Then What is the meaning of invisibility if they are also circled with squares? The Positive point is just one-the ease of getting 100% of achievements, but who need to open these achievements when playing uninteresting. Not recommended!
Translated by
Microsoft from Russian
Product received for free Bolvane'S Destruction Devdan Games again did not take up the simpler Unity, they continued to master the Unreal Development Kit, as it did not work for the first time, and did not come into this. Honestly, I do not know English, if too interesting, I reach the smartphone to translate. In The majority I read the general and it is enough to understand the essence of what is happening. Well, believe in most cases of this kind of indie games, if you do the story, as an excuse. Having experience with Action Alien, I did not even read the thing that pononinvented developers. The Gameplay boils down to the fact that once you fly on a roll, then fly the urine of all, then once again to pee all, again, more, more and more. And don't forget to fly to the camp to get ammo. Did you kill Everyone? On another convoy out of nowhere, then a village to pee, land and find rockets there. Oga. Two pilots search the barracks and independently install homing missiles, and it is even without the fact that the turntables never one fly. To be completely dull and monotonous we will Let you manage as many as 3 different helicopters, as well as give the opportunity to improve these flying trough. Although They are more like irons in their management. No hint of physics. Moreover, you can fly through the trees, and even, attention, fall under the water. At an easy level of difficulty, which is available initially, all machine guns are similar to pistols. What is on you-nothing, that their Btrum, and antiaircraft guns in general the Rockets are vtanachivajut without difficulty. It is clear that at a difficult level, they are clearly not in the intelligence will add. The Schedule here War Thunder on Minimalki, but the number of FPS is far from that level. Sounds-Puki, and all the rest music. How terrible, boring and monotonous. In Terms of Bugs: 2 games of these developers are more playable in general terms. But on 2 missions I did not work script, because of this passage is not counted, thank you, pass this desire there is no. However, you can immediately enter the game and start 3 missions. The Developers are clearly mistaken with the election craze. They should try themselves in Indian cinema. There such Ahineya is part of the genre.
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