AERIUM (RoelHamersma)
About
Theme: Genre without Mechanic
My answer to that: A platforming game without platforms
Only enemies, upgrades, projectiles, etc. that push the player up or allow a jump
Grunt enemy = Damage upon touch, kills enemy, upwards and sideways knockback
Saw blades= Damage, upwards knockback
Void = Instant death
Health item = +1 Health
Jump item = +1 Jump anywhere
Controls
A and D or Left Arrow and Right Arrow to move left and right
Spacebar to jump
ESC to pause the game (conserves momentum)
Any key to resume
Enter to restart at last checkpoint
Backspace to restart complete game
Features to still be implemented (?)
Shooting with knockback
Explosions with knockback
Wind = No damage, pushes in direction
Bullet = Damaging projectile shot by enemy, jump
Vine = No damage, allows climbing up
Water = No damage, allows slow fall
Lava = Damage, no knockback, can be passed through