After the Empire achievements

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Ascending the Void
Win the game leading a Faction with these qualities: Nihilists, The Free Republic, Numb and Mercantile.
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The Twofold Path
Win the game leading a Faction with these qualities: Epicenians, The Old Kingdom, Poised and Egalitarian.
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Days of Oily Teeth
Win the game leading a Faction with these qualities: Devourers, The Central Authority, Securitized and Hateful.
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The Will to Create
Win the game on The Will to Create (Expert) difficulty.
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The Happy Road Home
Win the game leading a Faction with these qualities: Ecstatics, The Joyous Hearth, Hedonistic and Content.
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The Will to Conquer
Win the game on The Will to Conquer (Master) difficulty.
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The Dominion of Nature
Win the game leading a Faction with these qualities: Greenseers, The Unbroken Word, Absolutist and Efficient.
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United by the Mystery
Win the game leading a Faction with these qualities: Rejectants, The Winding Stair, Pilgrim and Mighty.
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The Machist State
Win the game leading a Faction with these qualities: Machists, The Righteous Call, Militarized and Serene.
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Civilizations Uncounted
Win the game on a Huge map.
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First Machine
Win the game on a Large map.
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The Answers in Their Souls
Win the game leading a Faction with these qualities: Esoteric Enigmatics, The Hidden Hand, Vain and Securitized.