after us, the flood | demo
About
after us, the flood is a narrative game with rhythm mechanics that explores themes of stagnation. it was created as an nyu game center bfa capstone, and is currently a vertical slice of what is intended to be a complete experience.
you wake up as Piper, an amnesiac with a knack for music. together with the overly friendly Fidel, a resident of the strange yet nostalgic town you've found yourself in, romp around in a dilapidated mall and learn more about a place, and people, who've chosen to be frozen in time.
twitter: @AfterUs_Game
point and click to move and advance dialogue.
WASD and ARROW KEYS are used in conjunction to play music.
dev team:
Sammy Chuang (@penguincoco)
Rachel Geng (@koloquials)
Valentine Morin (@valanars)
Ian Ouellette (@IoTomati)
music:
luca (@lucacrow)
lysander (@kreutzerland)
cover art:
roy (@starfauna)