Average Playtime: 1 hour

Afterlife Empire

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About

Hey, you just died. But don't worry! All the major religions were wrong! Instead of ascending to a new plane of existence, you are now self-employed in the Afterlife with your own haunted house to run. Keep people just scared enough to keep believing in you, but not enough to alert the local authorities and you'll be able to live forever and maybe get your own reality show.

Afterlife Empire was designed and written by Danielle Maiorino, created by Autobotika, published by The Fine Young Capitalists and funded by the gaming community. Enjoy a game with a diverse cast of all different races, religion and creeds funded by Gamergate and /v/

Profits from the game will be given to charity to prevent colon cancer, provide scholarship and awards to up and coming game developers and other projects that show how amazing the gaming community can be.



So stay awhile and create your own Afterlife Empire and see how amazing Gamers and the gaming community can be.

This game was developed with the help of Jeff Preyra and his company Game Nation Inc.
Platforms
Release date
Developer
Autobotika
,
Game Nation
Publisher
The Fine Young Capitalists
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows 7
  • Memory: 2 GB RAM
  • Graphics: OpenGL Version 3.2
  • Storage: 400 MB available space

System requirements for macOS

Minimum:
  • OS: OS X v10.10
  • Memory: 2 GB RAM
  • Storage: 400 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

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Afterlife Empire reviews and comments

Translated by
Microsoft from Deutsch
A short Gameplay Snippet can be seen here https://youtu.be/2hzOh2aJ180 What is Afterlife Empire? It is a Theme PArk/HOspital-like Game in a Kind of haunted setting. You play a Spirit that spends its Existence Luring and frightening people in Haunted House. This gives you the haunted energy you need to use different Skills of the Mind and to buy all Sorts of objects and expand the Haunted House. Should the Energy drop to 0, the Game is lost. Level or Missions are handled in the SPiel in such a way that you basically always have to build a certain Number of Rooms and "Traps" to "Ascend." This Gives you new Skills and Objects and there are more and more different People coming into the House, which bring advantages and Disadvantages. Such as. When Exorcessively, exorcists strip the Haunted energy when they enter the house, Cowards bring particularly much Haunted energy, Craftsmen defuse traps and Reporters let the Notoriety rise. Notoriety ensures that Authorities turn their Attention to the Haunted house and send Police officers past, or, in the worst Case scenario, construction Workers tearing the House down. To work the Opposite, you have to fill the House with harmless objects to be unconspicuous. On the Whole, it's a nice casual game that feels a little like the old Bullfrog Management games. The Graphic Style is cute and colorful, and for the most part you can distinguish the different Types Of visitors from each other. With me, however, the Problem arose that I had obnoxious graphic glitches. The Menu wasn't right to see and I had strange Objects flickering on the Screen. In Win95 compatibility mode Win95, this didn't come up, but the Performance suffered as a result. Apparently, though, not all Players have this Problem. Nor is the Game particularly successful in providing Explanations and Tutorials. It explains what you have to do in the Game, but how you can sell Objects and whether you can sell objects (you can only paint Grass about them), how to rotate objects, or what Effect which Objects have on the respective Statistics, you have to find out for yourself. In addition, the game says on the one hand, amn is supposed to build as many doors as possible, but you try to do so, but you find that you can only build one Door on each Wall, no matter how long it is. Even if the Game is Far from perfect, it only ksots €530 and offers enough Fun. After some Upgrades You have really nice objects to build a sizable Haunted house and the lightweight Puzzle element with the different Home Visitors keeps on Your Toes, though not for too long. I think Afterlife Empire is best enjoyed in short Sessions, but then can be neatly Fun ... Unless You have Glitches and Crashes, then you should leave your Fingers off it. Hopefully the Developers are still kitting around these Issues ...
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