Air Missions: HIND reviews

Translated by
Microsoft from Deutsch
Air Missions: HIND https://steamcommunity.com/sharedfiles/filedetails/?id=1487144957 POSITIVES + 15 Increasingly demanding Missions plus 3 training Missions + three different Control Modes (Casual, Beginner and Pilot), with the former Heli also always slowly Aligns Towards the Crosshairs + unlike many other action simulators including Take-off and Landing in some Missions, including once even on a High-rise, between Trees in the Jungle, on a moving Aircraft carrier what Not so easy and on an oil platform + different exterior Views or Cockpit view + limited Ammunition with limited reload Option, which makes the whole thing a bit more realistic, since you have to use your Weapons wisely + useful IR-view the It allows to detect enemy Forces in the Undergrowth + Autohover function + various weapon systems for Unlocking including UPK 23 Machine guns, GUV Gunpods, FAB Bombs and a Variety of Rockets with which one gradually learns to deal + Fluorescent dropping Against enemy Surface-to-air missiles + Use of the page MG in some operations against Infantry Including a Change of perspective + Rescue Missions including Search for red smoke in the deepest Jungle and a submarine that can no longer dive + four different Locations: Central Asia (Steppe, Hill, small Villages), Eastern Europe (Forests, Cities), Southeast Asia (Jungles, Rice fields) and Arctic Ocean + 6 different Tar-Nets for the Heli + Mission editor (see workshop) https://steamcommunity.com/sharedfiles/filedetails/?id=1488005862 NEGATIVES-Graphically mediocre at best-fire animations look like near not so doll-Grasses and tall Shrubs weigh back and forth in a somewhat unnatural Rhythm which turns out negatively-HUD is not particularly pretty-Snow gets Not stirred up by the Rotors, but simply falls through-when Looking Around in The Cockpit there is no one at the wheel-only a single Helicopter, the MI-24 HIND, controllable in the Basic Game (!); The HAVOC, HIP and HOKUM are only available in The respective DLCs-voiceover only in Russian Or English with Russian Accent (German Subtitles only)-Campaign rather sober presented and staged without any Story elements in between-hardly exciting Twists in the Missions, which are also only fictitious Conflicts without Historical reference-the Gunner (THE HIND is actually a Two-seater) cannot be assigned Targets, This one independently fights-Multiplayer is dead and therefore unnecessary https://steamcommunity.com/sharedfiles/filedetails/?id=1488192493 FAZIT Air Missions: HIND From the Beginning of 2016 is more action arcade than Simulation, but this is completely okay. At first, I was rather disappointed by the Graphic. Since one flies deeper and slower due to the helicopter, one sees the Opponent Animations and The Ground growth more clearly than with other arcade flight simulations, and these unfortunately stand out Negatively. The Mission design isn't really outstanding And generally the Game makes a slightly loveless impression. It all works without much Effort assembled with an Editor. Still, and now the Most important thing comes, I was just Having fun with the HUNDLE and Fighting with the HIND and motivated me for 7 Hours until the last Mission. In addition, there is very little choice, especially in the helicopter genre. It is a pity that you can only fly a single Heli without DLCs, but I still forgive a Thumbs up. If you are interested in further Reviews of me, follow my Group.
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