Akane reviews

Translated by
Microsoft from French
The best arena shooter of 2018. Flawless pixel graphics, neo Tokyo ambiance succeeded, the unique title of the soundtrack is superb. The gameplay will ask you for skill and will make you alternate body to body and remote shots to go to eliminate as many enemies as possible to the boss. This one will level with each defeat you will make him undergo and will add a blow to his arsenal, to you to adapt and to be reactive, the painful death never being far away... To help you in this revenge story, you can count on improvements by completing some missions during your games (kill x characters, use x times the Super attack), in order to boost your dash, your speed of movement or unlock new weapons, etc. An excellent small defouloir at low prices (and small content: a single character, a single arena, a single music, a single boss (evolutionary that said). I highly recommend for those who love the white-gun murder simulators;) EDIT: ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ the time to post this evaluation, an update is released and adds 8 new songs for the soundtrack ^^, you no longer have any excuse if you were afraid of the musical repetitiveness:p
Translated by
Microsoft from French
Product received for free my presentation video: https://www.youtube.com/watch?v=1FKhzU3f7P8 Akane is an action game in a cyberpunk universe. We control the eponymous heroine cornered by the Yakuzas that she will decide to face for a final fight. On the gameplay side, the action will always take place in a single arena and can get closer to a scoring experience, such as the Luftrausers. The main objective is to survive and eliminate streams of uninterrupted enemies. To eliminate them, one can use a Katana or an army on fire: each shot kills, whether it is a given hit or received. At the same time, there are always 5 secondary goals renewing that we will have to try to succeed to release new equipment (weapons, shoes, others) offering new features to further personalize his way of playing. The objectives can ask to reach a specific boss (all 100 enemies), to have a certain combo gauge, to kill a specific number of enemies to the pistol for example, and are not always simple. You can also do some dash and try to climb your combo by linking opponents. The higher the combo, the more the fury gauge will increase. It will allow during an average use to perform a dash through the screen killing all enemies on the road, or during a total use to eliminate all enemies on the screen. Opponents evolve from time to time, between the basic minions, those with firearms or more resistant in particular. The gameplay is pretty effective. It is necessary to constantly alternate body to body and distance in order to recharge his weapon during physical attacks or let Akane rest after many strokes given by attacking remotely. Juggling these two types of attacks also helps to maintain their combo. The game is dynamic and is, in its concept, very repetitive. But we take pleasure in reviving a game to improve, each session not for more than a few minutes. In short, if you hang on to the concept and visuals, the game is not expensive paid. :) Be careful however, the game is played only in keyboard mouse at the moment.
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