Average Playtime: 4 hours

Alchemist

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About

Originally released in 1984, this classic platformer for the ZX Spectrum from British developers Imagine saw players take on the role of Earth's most skilled Alchemist to battle the forces of an evil warlock. Now, relive those days in this remastered emulated version.

Objective

The objective of the game is to find the four pieces of the legendary Spell of Destruction, to finally destroy the evil warlock once and for all.

To do this you will have to traverse the warlock's dread castle. You can transform into a mighty golden eagle to fly to otherwise unreachable platforms, hurl powerful lightning bolts at your foes, pick up other spells to cast that have a variety of effects, and pick up key items to unlock progress through the castle.

This enhanced version introduces a number of modern features to this retro classic, including:

  • Saving/loading the game at any point
  • Support for most modern game controllers
  • Full control remapping
  • Image scaling and smoothing options

System requirements for PC

Minimum:
  • OS: Windows 10
  • Memory: 50 MB RAM
  • Storage: 12 MB available space
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Last Modified: May 9, 2022

Where to buy

Steam

Top contributors

Sinkler

1 edit
107
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When will the adventure end?
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Alchemist reviews and comments

Translated by
Microsoft from Russian
Casual, adventure game and pretty much even successfully made and framed, considering the fact that the price of the game is not inflated (2.99 euros). All you need to do in this game, follow the arrow pointer on the compass, and the task of the alchemist to collect a recipe for the production of "philosophical stone." Along the way, the character collects a variety of herbs, flasks, mushrooms, gold coins and much more to create specific medicines-for attacks or protection. The life limit Counter in this game is not, the only factor, if you catch a character, any enemy, the protagonist just teleports to the place of revival. The Difficulty of the game is lower than the average, that may simply not like fans of difficult to pass games-fall as much as you want on the bottom, break into the drebezgi will not come. The Character still lands and will continue his way, but the jump will have a lot, and the whole game is based on jumps. https://steamcommunity.com/sharedfiles/filedetails/?id=1527394613
Translated by
Microsoft from Italian
In Alchemist We will be the role of an alchemist. The plot is basically to be able to reallizzare the stone of the Enchanter, to create any magic. We Wander through a desolate wasteland jumping to the right and left, up and down, stocking up on all kinds of ingredients that happen to us in hand and realizing, in the while, potions that will help us to explore. Potions that ultimately will be 4 types:-Jump-Invincibility-Fire (which is a stun on most enemies)-Explosion (which is a big stun on most enemies) Challenges? There aren't any. We must follow a compass that will lead us in various check points, from which we get the recipes for the stone. Boss? Yes the final one. Among other things extremely simple to defeat. What, you ask me? Well, the gameplay is just one, using potions on potions. Enemies? Along the way we will find a few types, all easily contrastable with even one of the above mentioned potions. In Short, Alchemist is a title that has not left me much, you save with a sufficiency pulled. Surely The majority will not like it, the gameplay is repetitive and monotonous while lasting a few hours. Also Another thing that really disappointed me is the fact that there will be a And i SAY a SINGLE musical track left in the loop throughout the game. Ah and of course it's the same as the main menu. A little ' I'm sorry because the 3 people who are behind us have put even of theirs but, for as it is currently, the game is definitely improved with additions or some more news. The Initial idea is also good, but the yield and the dynamics remain basic. I would Not consider it a disaster but for $3 I would not take it. -Al
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