Average Playtime: 4 hours

Alien Hostage

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Ready to give up?
Ready to rage?

In 'Alien Hostage' you must complete all challenges given to you by the human scientists who have trapped you on Earth. The only way to escape and travel back to your home is by completing every single one of their challenges, every dangerous rage inducing stage.
Each consecutive stage will become more difficult. We can guarantee that you will rage unless you can become a master at controlling your UFO.

Collect all the props to proceed to the next stage. Buy upgrades in the human's upgrade store.
Destroy your ship and watch it shatter into small fragments.
Some levels have more to them than just collecting props to proceed, for example, some stages might have small puzzles you must complete.

If you think what I've told you so far sounds hard then your going to love this next part...
The human scientists also have specially designed super weapons to prevent you from reaching your home.

Can you do it?
Can you make it back Home?
Release date
Four Winged Studio
Four Winged Studio
Age rating
Not rated

System requirements for PC

  • OS: Windows 7,8,10
  • Processor: AMD FX 6300
  • Memory: 1 GB RAM
  • Graphics: GTX 750 TI
  • DirectX: Version 11
  • Storage: 70 MB available space
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Last Modified: Sep 17, 2019

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59,449 items
Ufo Master
You have completed 25 levels!
UFO Expert
You have completed 15 levels!
UFO Learner
You have completed 5 levels!
20 Deaths
You have died 20 times. Congrats on still being here!
Your first landing!
Good job.
view all achievements
6 items

Alien Hostage reviews and comments

Translated by
Microsoft from Spain
Product received for free Early Access review Game to hang out, has a somewhat peculiar gameplay (for tastes, Ami seemed very good but somewhat complicated). º Points to destacarº. -The game begins to tornarce difficult as we move between levels-The music repeats, put the same; When you change of biome the song changes (seldom)-Entertaining, to pass the time, but not like to play it for hours-Siemple in its visual aspect (for me it is something relaxing that kind of aspect)-simple Menù-Levels somewhat repetitive but entertaining is Not worth the Worth paying $35.99 for (or maybe not now) is to emphasize that this analysis is being in the beta face of the game. Maybe within a while it's worth it completely 7/10
Translated by
Microsoft from Russian
Early Access Review Description: The Arcade is intentionally hung in the early access. Currently, 40 of the 80 declared levels are presented and on each of them we will manage a very fragile spaceship, which must fly from point A, take the Path object (barrel, box) and deliver to point B, and thus need not to break, and Ensure that the fuel does not end. Pros: ¥ No. Cons: ¥ Developer scored on the upgrade and apparently wait for a full game is no longer worth it. ¥ BAD Soundtrack. ¥ Very sensitive and uncomfortable operation. ¥ Uninteresting Achievements. ¥ Drop items that can be sold on the marketplace and that change the stats of our ship, but because the developer began to sell the keys on the ruble, and all the items depreciated and no one does not need. Bottom Line: The Game is not quite bad and it even has potential... On the thirtieth levels even fun began to play, but the developer scored a bolt on the continued development. I would not recommend this. Rating: 3/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company.
Translated by
Microsoft from Russian
Product received for free Early Access Review The Big brother does not follow you, he simply does not know how to fly simply: fly out of Point A, pick up a barrel or several at once, fly to the point B. Sounds like two fingers soak, in fact the complexity lies in the control Research Institute. It is a little reminiscent of Gravity Defiled, the same skein plate, only instead of gas and brake is now a set of heights and its discharge. Also gave the fuel tank to move quickly and did everything much more accurately. And to help gave a slowdown in time. It is a Pity that even the backgrounds of the game does not aspire to surprise, as well as music. There are, of course, an evil picture with flowers, to the detriment of the complex architecture of levels, which perfectly warmed school chairs in the old days in Gravity Defiled. Alien Hostage-A large attempt to make the game natives of the people. The Idea is there, but it is very weak and Four Winged Studio could not develop it to a low-level. Although early access, but all is visible now, as not try, will be a senseless killer of time. If anyone suddenly became interested in such a simple gameplay, then pay attention to Edge, there is a qualitative implementation of a modest idea "from T. A to T. B".
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