ALIENS: Hunted (prototype; project on hold)
About
ALIENS: Hunted (discontinued prototype)
A very bare-bones prototype for a fangame set in the Aliens universe, made in Easy FPS Editor, and using mostly existing assets pulled from a variety of sources, the majority featuring additional modifications by myself, with only environmental textures and the aliens themselves appearing "neat".
I intend to come back to this further down the line, although any future builds will be made in Godot instead for greater flexibility.
Assets used:
- Weapon Sprites based on graphics from Alien Trilogy, originally modified by Joey TD, Angel-Neko_X, Deimos Anomaly and Eriance, with additional modifications by me.
- Weapon Pick-up Sprites and most Ammo Pick-ups sourced from random image searches (apologies to image owners; I didn't keep track of my sources for these...).
- Other Ammo Pick-ups, plus Grenade projectiles, Explosions, Standing Lamps, Keys and Health Items based on graphics from Doom 64.
- Flamethrower projectile graphics and additional font sprites based on assets from Alien³ for Super Nintendo.
- Human corpses from Blood and Powerslave.
- Crosshair and HUD icons based on graphics from Aliens Online.
- Xenomorphs taken from Alien Trilogy.
- Wall and Floor textures taken from Alien Trilogy.
- Menu Background Image is a wallpaper from hiveseeker.com
- Aliens: Hunted logo and HUD numbers by me.
- Sounds mainly sourced from Aliens: Infestation except for "marine_stim_inject_01" from Aliens Vs Predator (2010) and door sound from the movie Aliens.
Music:
- Elliot Goldenthal, Bishop Turned On from Alien³
- Jed Kurtzel, The Med Bay from Alien Covenant
Additional note: I kept getting fatal errors whenever I tried exporting using Easy FPS Editor's "build and pack" option, so I tried "build without packing" and everything worked fine. In turn, for the curious among you, this means the whole project and its various components are available for your perusal. Enjoy! 👍