Altar Guardian
About
A long time ago ancient people built altars that should defend the humanity from evil. But ancient creature right from hell could weaken its force. It directed crowds of evil creatures to destroy altars and let the most ancient evil get out of hell. You as noble knight must defend altars, there are 10 of them and they settled in different places.
System requirements for PC
Minimum:
- OS: Windows XP or higher
- DirectX: Version 9.0
- Storage: 100 MB available space
Recommended:
- OS: Windows 7 or higher
- DirectX: Version 9.0
- Storage: 100 MB available space
Altar Guardian reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free I Have a question for Hipix Studio, you, what substances persist in the process of creating the game?
Well I just do not believe that this can be created on a sober head.
I am already familiar with the past creation called Alien Run, as well as there everything is so bad that somehow separate, describe does not make sense.
Well why it is necessary to stamp nonsense for nonsense, is it impossible somehow to gather, invent, think out, to do humanly? Most Likely this question is nowhere.
Altar Guardian is now my new anti-favorite that moved VoxreD.
Translated by
Microsoft from Russian
Microsoft from Russian
About the game: Treche Tober defensive. Before US appears the protagonist able to shoot, fight, sometimes produce powerful shells and of course build towers. The Developers decided not to niggle and issued at once 99999 coins for construction, and the towers can be applied to each other until your comp will not overheat and explode from the number of shots per second. The Main character of the Frank Hilyak that still can be said that the main task will be to poke until you get tired of the towers on each side and then avoid attacking shells... And It is better not to buy and do not touch this creation domestic igproma... Healthier nerves will be...
Translated by
Microsoft from Russian
Microsoft from Russian
2D Tower Defense (i.e. run and put the towers only left-right).
Immediately say that all levels of 10, but probably will not pass even the first because of the koryiness and ill-thought of the game. There are also separate purchase upgrades (I mean in the menu, and not in the levels, about them will be further), including the strength of the character and turret, which is necessary to protect against waves of enemies.
The Main character can not be called strong (even the weakest opponents, he croers a sword/onion with a third hit), but the ability to endlessly put the tower until you get bored with the first level is BEAUTIFUL [NO!]. And So, despite the fact that we have 99999 coins in stock, and the most powerful towers available at level 1 are 40 (!) and they are twice strengthened (for another 20 + 20 coins), and even they can be put in several layers of each other... i.e. we have UNLIMITED potential of power... The main character just turn into chebupelinu some shooting slugs with a shot through the whole arena.
So we are in a banal way fill up enemies on all sides and there are no endless towers will not save because of their slow reload, because the character sooner or later threatened with arrows and, in addition, disappearing and teleport ghosts.
In principle, drawing and music for indie toys are quite bearable, but the curve of the gameplay depressing and... Everything can be said in one word "not sawed", or the word "Overfreebie"...