AMMO

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About

A.M.M.O is a fast paced First Person Shooter.

Embody a fallen Mage, trying to get out of his prison, in a world where technology took over magic.

Use the deep magic bullet crafting system and the palette of movement to express yourself through the levels and make your way through the boss !

This game was made during  the second year of Master's degree at CNAM ENJMIN, during a 3 months long develeppement and intended as a vertical slice.

CORE TEAM Graphic Designers / Art Directors

Dorian FILLATRE : Level Artist, VFX Artist, Lighting Artist 

Miguel SAURA DRAGO : Animator, Environment modeler

Federico PIREZ : Enemy & Gun designer/modeler

Programmers

Brice CORNUAU : AI & UI Programmer

Théo LEMOINE : 3C & Gameplay programmer, Tech art support

Sound Designer

Clément ROUGÉ : Audio Designer & Music Composer

Game Designers

Rugved KHANDEKAR : Game and Systems Designer

Robin "RedSPINE" Cochennec  : Gameplay & Combat Designer

Théophile DREUX : 3C, Weapon & Level Designer

Ergonomics

Alexandre CRESPEL : UX Designer & User researcher 

CONSULTING

Clara TOUSSAINT : UI Designer & Artist 

Arthur BERTAUD : UI Artist

Guillaume ANGELI : Project Manager

Axelle BRIAND : Project Manager

Antoine BOUDET : Help on the Level Art 

 

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Developer
Alex
Age rating
Not rated

System requirements for PC

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Last Modified: Feb 25, 2022

Where to buy

itch.io