Ankehotep's Prison
About
For a 1000 years, the great pharaoh Ankehotep has been imprisoned in his tomb.
Today, he awakens from his slumber. However, his prison is as tricky as the shifting sands of the desert... and there is the matter of his missing legs.
Should you be defeated, you will awaken on the same level, but it may no longer look familiar.
Rise Ankehotep, reclaim your canopic jars from the sons of Horus and crawl your way out of the pits of eternity!
This game was made in a week for the Dungeon Crawler Jam 2021 and the goal was to create an old-school, first person, grid-based, turn-based dungeon exploration game.
Ankehotep's Prison is a maze that moves in three dimension, and every time you play, a new labyrinth will be generated. There is no game saving because there was not enough time to implement it, but if you die, you restart in the same level -- though it will look different!
The game can be played with the keyboard or a gamepad, which works really nice!
As Ankehotep, you can not just move around the dungeon but you can crawl on the walls and ceiling and drop on unsuspecting enemies.
PLEASE NOTE: The tutorial erroneously says that rotation is Q and R, it's Q and E! I'll update the game after the jam judging period.
KeyboardGamepadMove and StrafeWASDLeft Stick
Rotate left and right
Q and E
Right Stick
Action
SpaceAPlace Ankh
ShiftXWaitTLeft Bumper
ClimbLRight Bumper
Let go and reorient to ground
EnterY Bugs
Since the game was done in a week there are still a few bugs:
- Sometimes, skeletons will walk on your square. That's not supposed to happen. They can't see or attack you and you can't attack them
- You can place and Ankh though a wall. Don't worry, if you press the button again you can get it back
- You can sometimes attack more often than you should... don't abuse it :D
I've provided downloadable versions for macOS and Linux but I'm unable to test them, please let me know if they work for you.
The game's code, art, and sounds were made by me. I had some extra help from by buddy Eric Manley who modeled, rigged, and textured Ankehotep's arms. The background music is from a music pack by Joel Steudler.