Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I recommend this Game, but this has a few Hooks: Free To Play: With Money direct Time Shortcuts or Improved building/Ships, some of which can be obtained exclusively for "Rubies" may not appeal to everyone.
Personally, I treated myself to the Starter package, which "gave me" a Construction Ship "Holk," an oriental Merchant ship and a few Little Things.
Time Consuming: Can be seen as an Advantage and a Disadvantage, as you can do a lot in the Game, but that can also become too much.
Playing Time up to the "Endecomo * 4000 Adlige) mind 3 Months, as far as I can tell. (No Guarantee:-P)
Learning Curve: There are Things to consider from the Beginning, E.g. urban building arrangement of Buildings (http://ultrafine.de/index.php/bauplaene), play with Guide *, look in the Help Chat ingame or "play" strategically or prefer to think again Before you do anything.
Play with Guide *: I want to link to a guide that is really beautifully designed as a Diary.
http://leas-tagebuch.ultrafine.de/index.php/tagebucheintraege General the Page http://ultrafine.de/index.php serves as my preferred Wiki for Anno Online.
Finally, I would like to "warn" you that it is rarely boring in Anno Online and it can still do more.
It could also happen that you hate to wait typical à la browser game fashion. (Especially good Islands to discover.)
The "final Game goal" of reaching 4000 Nobles, with or without full Supply of this, certainly takes a few Months, and the Way to Get there is well designed, even without Rubies.
INFO: It would be great to play with his existing Anno online account via Steam.
However, This is not possible. (Not yet?)
I think that has something to do with Costs and/or Compensation that keeps the Game going in Browser format.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Game grabbed me a lot at first. You get into the Game well through the guided Tutorial. For my Taste one is almost too taken by the Hand of us is tied to the Tutorial In the first Rounds of play. After going through the Tutorial, you can build freely ... The building Material lasts as long as it is enough.
Here you quickly reach the Limits and you have to wait until the Bearings are replenished. Sometimes it takes longer because you have to build a certain Building in order to get further.
The Economy in the Game builds on each other And dovetails with other Crafts. I used Online Computers on the Internet to build the optimal Number of Farm Buildings. If you Build too haphazard, you quickly slip into the Negative. But It also works without An extra Calculator.
Despite Free2Play and In-game currency (= Rubies), which you can of course buy for Real Money, I Think you can also play well without spending a real Euro. Only more than 5 Island Places are difficult to reach. But every now and then there are 200% actions through Which you can get to Rubies cheaply. With them you can also buy uncut Rubies, which you can grind into Rubies in a Building in the Game, with which you theoretically have infinite Rubies at your disposal and only have to invest real Money once. "Theoretical" because grinding takes forever.
Apart from the island courts and some other representational advantages, the items in The In-game shop, which can be purchased for rubies, are not really decisive for playing.
I find the Rubies only useful in The Ship's fight. This is where clear advantages can be gained. But Since I am more focused on Building and the Economy, I hardly used Rubies here either.
As a big Drawback, I found it that you can't change the Server or start over again. This is all the more disruptive when you want to play with someone else and support each other. It was not possible to change even after The request to the Support, or the Request was not answered in the first place.
All in all, I think the Game is quite successful.