Anomaly Defenders reviews

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Surprisingly good tower defense. What is quite unexpected and pleasant, because tower defense, which would not be unenlightened dull bottom-just a catastrophically rare thing. This game is from the sub-genre where the enemy can attack your towers. Therefore, the gameplay takes place in a constant struggle for not to let them carry so lovingly grown and upgraded turelku. With the goal of each turret can apply a variety of "skills", unlocked during the global pumping. For such a micro-management and passes each party. Even flies, I would say-if the first levels are rather boring, then begins such a burnout that breathe once; In any case, on a high difficulty. It Is not a lot of strategic planning. Basically, it consists that obstacles can close a line of fire to the opponent, and correctly having placed towers that they did not heat up from incident artillery, and Podlenko have mixed it when it is already too close for shooting, it is possible to make a capital lighten Life. The Second point-the towers are different size, and you always have a choice-to stick to the site three small blaster, or one huge slow-firing babahu. Although in most cases, in fact, the game puts slots so that it was very clear to everyone: here on this remote slot put a big long range, and in this dense group closer to the road-a bunch of little ones. But there are nuances. Regarding the global pumping (between levels) I can say that the most important thing in this game is-the ability to reset the skills and take others at any time. That is Why this case is played very pleasantly; To drag a complex level "on tactics", having correctly combined and applying the available abilities is a great pleasure. For This here is the feeling of the game definitely can be recommended to purchase. However, the balance is still limps – in any case, on high complexity. Attacking Enemies are VERY high, sometimes you will blink before you lose your entire defense – while the enemy has lost a maximum amount of shield. And This is likely to mean a restart, because you will not return the money-you lost them irrevocably. Especially pleases the "Guardian of Time"-not only that this padla continuously disables everything around, allowing already strong tanks simply mock you, so the disconnection still REMOVES ACTIVATED BONUSES from the tower. Turn on the repair-at the same moment the tower is jammed, and there is no repair, goodbye tower. Four points of energy you just personally threw away. And so constantly. In the later levels, the game over you is naturally mocked, and the place of satisfaction from the overcoming of the complex level more and more takes all-absorbing frustration. So, alas, I can not call the game "wonderful". But against the background of what is in the genre in general-a very good copy, which makes sense to play.
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