Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Basic Idea behind the Game has Potential, but the Game still lacks a lot.
The Ki is really quite bad and the further the Game progresses the more chafed it becomes.
The "Diggers" all hang themselves on a Block and literally protest to continue working and have to be manually "decked out" every few Minutes, which unfortunately only helps to a limited extent because most still walk on a Spot and do not split up. The "Nurser" often cannot decide whether they feed the "Qeen" or transport the Larvae and sometimes do neither but stand around doof in the Area.
After having about 200 Ants, it seems like nothing wants to go at all, i.e. the AI completely Suspends, the Ants run on a Spot and do no Work, it does not spawn enough opponents to produce enough Food and the long dead red opponent which lannba r suffering from the same bad AI Influences was not a Lord-out at all.
The Map is very confusing, on the one hand it is not shown on the Mini map where the Camera is at the moment, on the other hand you can neither rotate it nor set the Terrain on transparent so that one cannot see at all what is under the Bushes and Shrubbery is located.
Not only does there be some improvement, but there is a lack of a whole Lot of Additional Connectivity.
At this Stage, the Game's 8.99-€ is definitely Worth no Way.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I am now playing Version 3.6 and have to say that the Game still needs to Be improved. It is a Game in the Beta Phase, so a lot of what I list in the next weeks and Months will surely settle.
But for the first time: I enjoy the Game as much As possible. There are a lot of Things you can do better and I think they're done better from Patch to Patch.
It would be desirable, for example, to see on the Mini-map which Part of the Map you are looking at. In addition, it would be nice to insert the Function immediately with The Click of the mini-map to move the Field of View immediately.
For some Bugs that have been created by my Fighters, the Food Butter is above a Stone or a Bush. The Food Source is displayed, but since the Butt is in an unwalkable area, unlike the Food, I cannot activate the Butten, which means that the Food remains unused.
If I give my Soldiers the order to Patrol, they only stay at the Nest entrance. They don't move away until I Manually set a Waypoint and then there's another Bug in the Game: Many of my Soldiers move mainly around the Waypoint Marker and only a few run the Patrol from The nest To The Waypoint and back.
These were the Main Points now, where I think there is still Some Catching Up to do for newer Patches.
A small Wish would still have to insert larger Cards in free Game mode and allow multiple Memory levels.
I like the Game quite well so far and I am happy if these Mentioned points are mended one by one.
I probably come up with a Wish List of what else you could do when the time comes.
Have Fun playing, I wish the Players anyway. ;)