Anti-Grav Runner JamGame
About
September 2021 libGDX 7 Day Game Jam Entry
Theme: Zero Gravity
**Note: No HTML version because it ran terribly. And wonky catchedcursor issue(But I will make it a goal to learn and optimize it) I will try to upload a gwt version soon if I can make it work.
So, for my 10th consecutive libGDX Jam entry I wanted to do something special. I made it my goal to try my hand at doing something in 3D, having never tried it. (Very Bad Idea).
So enjoy this Space/Gravity Themed 3D runner. It's VERY basic and the music I found is probably 100x better than the game itself. So enjoy.
Please note, this is not optimized and possibly broken. So if you come across issues, slowness, no collisions... opps!?
*Note the game captures your mouse cursor, but just hit Escape to get cursor back and go into options.
Gameplay:
Collect Green and Blue Spheres. Avoid Red Spheres. 3 Hits, game over
*sometimes green or blue spheres spawn inside Red ones... Just ignore those...
Music will change up to 3 times when you reach a certain speed Threshold
Once you hit 30000 Xph in speed.... you've hit the hardest point
Controls:
Escape for Options/Sound Menu
Use the mouse to move left/right to move left and right. That's it.
Green Spheres = 1 pt, small speed increase
Blue Spheres = 50 pts. large speed boost
Red Sphere = You take Damage, Avoid Them
Assets Used:
Music - https://sidearm-studios.itch.io/ultimate-music-bundle
Ship Model - https://maxparata.itch.io/voxel-spaceships
Spheres, Track and Skybox - Me